![]() ![]() Mp_falldamage 1 //Enables or disables realistic fall damage. If the server is pausable, users can type "pause" or "unpause" into the console to pause/resume the game. By default this is set to 0 (server isn't pausable). Pausable 0 //This command, if set to 1, will make the server pausable. Sv_alltalk 0 //This command sets whether or not players can hear the voice communications of the enemy team. Sv_voiceenable 1 //This command sets whether or not voice is enabled on the server. Sv_allowupload 1 //This command sets whether or not clients can upload files to the server (usually customization files). Mp_startmoney 2400 //This command sets how much money players are given at the beginning of a half. vote for timeout) can be called or voted on by spectators. Sv_maxspeed 320 //This command sets the maximum speed for each player on the server.Īllow_spectators 0 //This command sets whether or not votes (e.g. Mp_tkpunish 0 //This command sets whether or not team killers/damagers should be punished in the following round. Mp_roundtime 5 //This command sets the maximum amount of minutes that a round takes before it is won/lost. Mp_limitteams 2 //Sets how many players can a team have over the opposite team. Mp_hostagepenalty 2 //Specifies how many hostages can be killed before players are kicked from the server. Mp_friendlyfire 0 //Toggles friendly fire (teammates cause damage to other teammates). Mp_freezetime 4 //Specifies the freezetime (beginning of round), in seconds. Mp_forcechasecam 0 //Enables or disables team-only mode. Mp_footsteps 1 //Toggles footstep sounds. Mp_flashlight 1 //Let's you allow or disallow the use of the flashlight by pressing the F button Mp_c4timer 30 //Specifies, in seconds, after how much time the C4 bomb will blow up. If enabled, your server will always make sure that teams are balanced and that there is no advantaged team. Mp_autoteambalance 1 //Toggles the team auto-balancing feature. If enabled, your server will automatically kick team killers and idle players. Mp_autokick 1 //Enables or diasables the auto kick feature. After this time elapses, the server will change the map to the next map in the mapcycle.txt file. Mp_timelimit 30 //Specifies the time limit for each map in minutes. Mp_logmessages 1 //Enables or disables logging of chat. Mp_logdetail 0 //Sets what kind of attack information the log should contain, 0 Enemy only, 1 Enemy and Team Refer to the Example Configuration below and change the respective settings where you need to do so in order to configure your server to your desires.Select the 'Text Editor' option next to 'gearbox\server.cfg'.Open the 'Configuration Files' section from your control panel.It's easy to configure your Pingperfect Half Life: Opposing Force Server. Half Life: Opposing Force Server Configuration, half life: opposing force server configuration, Server Configuration, server configuration, Half Life: Opposing Force, half life: opposing force Half Life: Opposing Force | Server Configuration ![]()
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